doc:user:general:glossaire
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doc:user:general:glossaire [2017/10/25 10:44] – boman | doc:user:general:glossaire [2017/10/25 11:51] – boman | ||
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==== Battery ==== | ==== Battery ==== | ||
- | Also called the "test battery" | + | Also called the "test battery" |
==== Bfac ==== | ==== Bfac ==== | ||
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{{ doc: | {{ doc: | ||
[[# | [[# | ||
- | |||
- | ==== CAD ==== | ||
- | {{ doc: | ||
- | [[wp> | ||
==== Contact ==== | ==== Contact ==== | ||
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==== Contact Matrices ==== | ==== Contact Matrices ==== | ||
- | Also called " | + | Also called " |
==== Curves ==== | ==== Curves ==== | ||
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Finite Element. See also [[Wp> | Finite Element. See also [[Wp> | ||
- | In [[# | + | In [[# |
==== FEM ==== | ==== FEM ==== | ||
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==== Fortran ==== | ==== Fortran ==== | ||
- | Obsolete language still used by the elderly. | + | Obsolete |
- | + | ||
- | ==== Franglais ==== | + | |
- | + | ||
- | Langue utilisée entre autres par [[# | + | |
==== FV ==== | ==== FV ==== | ||
Finite Volume. Alternative discretization technique, in opposition with Finite Element. Finite Volumes are used to model convection with the [[#ALE]] formulation. | Finite Volume. Alternative discretization technique, in opposition with Finite Element. Finite Volumes are used to model convection with the [[#ALE]] formulation. | ||
- | |||
- | |||
- | ---- | ||
- | |||
- | |||
- | ===== G ===== | ||
- | |||
- | |||
- | ==== GPL ==== | ||
- | |||
- | [[wp>GNU Public License]] : most widely used free software license, see [[http:// | ||
- | |||
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==== Interaction ==== | ==== Interaction ==== | ||
- | At first, an interaction was the object managing the boundary condition [[#fe|éléments]] on the surface of a mesh (contact, pressure). Nowadays, this concept has been extended to the generation of any [[# | + | At first, an interaction was the object managing the boundary condition [[#fe|elements]] on the surface of a mesh (contact, pressure). Nowadays, this concept has been extended to the generation of any [[# |
==== Interpreter ==== | ==== Interpreter ==== | ||
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==== Iterations ==== | ==== Iterations ==== | ||
- | On its own, iteration means mechanical iteration of the [[# | + | On its own, iteration means mechanical iteration of the [[# |
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==== Jacobian ==== | ==== Jacobian ==== | ||
- | The jacobian of a [[# | + | The jacobian of a [[# |
- | + | ||
- | + | ||
- | ---- | + | |
- | + | ||
- | + | ||
- | ===== L ===== | + | |
- | + | ||
- | ==== LGPL ==== | + | |
- | + | ||
- | License derived from [[#GPL]] (Lesser GPL), usually used for libraries, allowing the developer to use LGPL without having to make its code GPL. Consequently, | + | |
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==== Machine ==== | ==== Machine ==== | ||
- | Dans le contexte de ce site, une machine | + | In the context of this website, a "machine" is neither a power saw nor a pneumatic drill but rather a PC or sometimes a coffee |
==== Material ==== | ==== Material ==== | ||
- | A material defines the evolution of stresses with respect to strains. By extension, contact material is the name used when talking about friction laws. | + | A material |
==== Memory leak ==== | ==== Memory leak ==== | ||
Quite often seen when programming with an [[# | Quite often seen when programming with an [[# | ||
- | |||
- | ==== Mesh ==== | ||
- | |||
- | In [[# | ||
==== Mesh element ==== | ==== Mesh element ==== | ||
- | In [[# | + | In [[# |
==== Metafor ==== | ==== Metafor ==== | ||
- | Thermo-mechanical [[# | + | Thermo-mechanical [[# |
==== Module ==== | ==== Module ==== | ||
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==== Multiphysics ==== | ==== Multiphysics ==== | ||
- | Which can manage more than one field of unknown. For example, mechanical unknowns ('' | + | Which can manage more than one field of unknown. For example, mechanical unknowns ('' |
In [[# | In [[# | ||
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==== Newton-Raphson ==== | ==== Newton-Raphson ==== | ||
- | Iterative algorithm which can solve a system of nonlinear equations. In [[# | + | Iterative algorithm which can solve a system of nonlinear equations. In [[# |
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==== Object-Oriented ==== | ==== Object-Oriented ==== | ||
- | Programming method which consists in dividing concepts in classes, to which data and functions to process this data are associated. It is possible to program this way with every language, but it is easier with some. [[# | + | Programming method which consists in dividing concepts in objects. [[# |
==== oo_meta ==== | ==== oo_meta ==== | ||
- | Old name of the [[#C++]] version of [[# | + | Old name of the [[#C++]] version of [[# |
==== Oofelie ==== | ==== Oofelie ==== |
doc/user/general/glossaire.txt · Last modified: 2017/10/25 11:51 by boman