doc:user:elements:boundaries:radiation
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| doc:user:elements:boundaries:radiation [2014/10/06 18:08] – joris | doc:user:elements:boundaries:radiation [2026/07/30 08:56] (current) – boman | ||
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| - | ====== | + | ====== |
| - | ===== Materials===== | + | <note important> |
| + | This Documentation refers to Metafor version >= 3593. | ||
| + | for more informations on changes see [[https:// | ||
| - | Since radiation interactions are boundary conditions interactions ('' | + | for a Metafor version < 3593, please refers |
| + | </ | ||
| - | ===== Element | + | ===== RadiativeMaterial |
| - | Therefore, the first step consist in defining an '' | + | The '' |
| - | prp = ElementProperties(typeEl) | + | The heatFlux (W/m²) is equal to |
| - | | + | $flux = -\sigma \epsilon |
| - | | + | with : |
| - | | + | |
| + | * $\epsilon$ : relative emissivity parameter | ||
| + | | ||
| + | | ||
| - | where | + | It is designed to work with '' |
| - | |'' | + | |
| - | |'' | + | |
| - | |'' | + | |
| - | |'' | + | |
| - | |'' | + | |
| - | ==== Tm[2]Rayonnement[2|3]DElement ==== | ||
| - | :!: Using radiation elements requires the use of Kelvin in the entire model !!! | + | mat = materset.define(no, |
| + | mat.put(param1, | ||
| + | mat.depend(param1, | ||
| - | Thermal radiation element with given room temperature. First or second degree. | ||
| - | < | + | where |
| + | |'' | ||
| + | |'' | ||
| + | |'' | ||
| + | |'' | ||
| === Parameters === | === Parameters === | ||
| ^ | ^ | ||
| - | | '' | + | | '' |
| - | | '' | + | | '' |
| - | | '' | + | | '' |
| - | | '' | + | | '' |
| - | | '' | + | |
| - | ===== Interaction ===== | ||
| - | |||
| - | The interaction is defined as: | ||
| - | |||
| - | load = LoadingInteraction(no) | ||
| - | load.push(gObject1) | ||
| - | load.push(gObject2) | ||
| - | ... | ||
| - | load.addProperty(prp) | ||
| - | interactionset.add(load) | ||
| - | |||
| - | where | ||
| - | |||
| - | | '' | ||
| - | | '' | ||
| - | | '' | ||
doc/user/elements/boundaries/radiation.1412611732.txt.gz · Last modified: (external edit)
